UI: removed WindowContainer, and replaced it with DrawWindow function
This commit is contained in:
206
ui/tabcontainer.go
Normal file
206
ui/tabcontainer.go
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@@ -0,0 +1,206 @@
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package ui
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import (
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"fmt"
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"github.com/gdamore/tcell/v2"
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)
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// A Tab is a child of a TabContainer; has a name and child Component.
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type Tab struct {
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Name string
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Child Component
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}
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// A TabContainer organizes children by showing only one of them at a time.
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type TabContainer struct {
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children []Tab
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x, y int
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width, height int
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focused bool
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selected int
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Theme *Theme
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}
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func NewTabContainer(theme *Theme) *TabContainer {
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return &TabContainer{
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children: make([]Tab, 0, 4),
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Theme: theme,
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}
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}
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func (c *TabContainer) AddTab(name string, child Component) {
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c.children = append(c.children, Tab{Name: name, Child: child})
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// Update new child's size and position
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child.SetPos(c.x+1, c.y+1)
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child.SetSize(c.width-2, c.height-2)
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}
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// RemoveTab deletes the tab at `idx`. Returns true if the tab was found,
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// false otherwise.
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func (c *TabContainer) RemoveTab(idx int) bool {
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if idx >= 0 && idx < len(c.children) {
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if c.selected == idx {
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c.children[idx].Child.SetFocused(false)
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}
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copy(c.children[idx:], c.children[idx+1:]) // Shift all items after idx to the left
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c.children = c.children[:len(c.children)-1] // Shrink slice by one
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if c.selected >= idx && idx > 0 {
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c.selected-- // Keep the cursor within the bounds of available tabs
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}
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return true
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}
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return false
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}
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// FocusTab sets the visible tab to the one at `idx`. FocusTab clamps `idx`
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// between 0 and tab_count - 1. If no tabs are present, the function does nothing.
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func (c *TabContainer) FocusTab(idx int) {
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if len(c.children) < 1 {
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return
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}
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if idx < 0 {
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idx = 0
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} else if idx >= len(c.children) {
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idx = len(c.children) - 1
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}
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c.children[c.selected].Child.SetFocused(false) // Unfocus old tab
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c.children[idx].Child.SetFocused(true) // Focus new tab
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c.selected = idx
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}
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func (c *TabContainer) GetSelectedTabIdx() int {
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return c.selected
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}
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func (c *TabContainer) GetTabCount() int {
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return len(c.children)
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}
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func (c *TabContainer) GetTab(idx int) *Tab {
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return &c.children[idx]
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}
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// Draw will draws the border of the BoxContainer, then it draws its child component.
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func (c *TabContainer) Draw(s tcell.Screen) {
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// Draw outline
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DrawRectOutlineDefault(s, c.x, c.y, c.width, c.height, c.Theme.GetOrDefault("TabContainer"))
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combinedTabLength := 0
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for _, tab := range c.children {
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combinedTabLength += len(tab.Name) + 2 // 2 for padding
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}
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combinedTabLength += len(c.children) - 1 // add for spacing between tabs
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// Draw tabs
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col := c.x + c.width/2 - combinedTabLength/2 - 1 // Starting column
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for i, tab := range c.children {
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var sty tcell.Style
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if c.selected == i {
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sty = c.Theme.GetOrDefault("TabSelected")
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} else {
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sty = c.Theme.GetOrDefault("Tab")
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}
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var dirty bool
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switch typ := tab.Child.(type) {
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case *TextEdit:
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dirty = typ.Dirty
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}
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name := tab.Name
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if dirty {
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name = "*" + name
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}
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str := fmt.Sprintf(" %s ", name)
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DrawStr(s, c.x+col, c.y, str, sty)
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col += len(str) + 1 // Add one for spacing between tabs
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}
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// Draw selected child in center
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if c.selected < len(c.children) {
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c.children[c.selected].Child.Draw(s)
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}
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}
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// SetFocused calls SetFocused on the visible child Component.
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func (c *TabContainer) SetFocused(v bool) {
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c.focused = v
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if len(c.children) > 0 {
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c.children[c.selected].Child.SetFocused(v)
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}
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}
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// SetTheme sets the theme.
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func (c *TabContainer) SetTheme(theme *Theme) {
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c.Theme = theme
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for _, tab := range c.children {
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tab.Child.SetTheme(theme) // Update the theme for all children
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}
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}
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func (c *TabContainer) GetMinSize() (int, int) {
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return 0, 0
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}
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// GetPos returns the position of the container.
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func (c *TabContainer) GetPos() (int, int) {
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return c.x, c.y
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}
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// SetPos sets the position of the container and updates the child Component.
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func (c *TabContainer) SetPos(x, y int) {
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c.x, c.y = x, y
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if c.selected < len(c.children) {
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c.children[c.selected].Child.SetPos(x+1, y+1)
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}
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}
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// GetSize gets the size of the container.
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func (c *TabContainer) GetSize() (int, int) {
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return c.width, c.height
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}
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// SetSize sets the size of the container and updates the size of the child Component.
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func (c *TabContainer) SetSize(width, height int) {
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c.width, c.height = width, height
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if c.selected < len(c.children) {
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c.children[c.selected].Child.SetSize(width-2, height-2)
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}
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}
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// HandleEvent forwards the event to the child Component and returns whether it was handled.
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func (c *TabContainer) HandleEvent(event tcell.Event) bool {
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switch ev := event.(type) {
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case *tcell.EventKey:
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if ev.Key() == tcell.KeyCtrlE {
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newIdx := c.selected + 1
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if newIdx >= len(c.children) {
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newIdx = 0
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}
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c.FocusTab(newIdx)
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return true
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} else if ev.Key() == tcell.KeyCtrlW {
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newIdx := c.selected - 1
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if newIdx < 0 {
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newIdx = len(c.children) - 1
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}
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c.FocusTab(newIdx)
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return true
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}
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}
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if c.selected < len(c.children) {
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return c.children[c.selected].Child.HandleEvent(event)
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}
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return false
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}
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