UI: removed WindowContainer, and replaced it with DrawWindow function
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a4d5f3ccf4
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0dcdd62773
@ -74,5 +74,15 @@ func DrawRectOutlineDefault(s tcell.Screen, x, y, width, height int, style tcell
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DrawRectOutline(s, x, y, width, height, '┌', '┐', '└', '┘', '─', '│', style)
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}
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// DrawWindow draws a window-like object at x and y as the top-left corner. This window
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// has an optional title. The Theme values "WindowHeader" and "Window" are used.
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func DrawWindow(s tcell.Screen, x, y, width, height int, title string, theme *Theme) {
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headerStyle := theme.GetOrDefault("WindowHeader")
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DrawRect(s, x, y, width, 1, ' ', headerStyle) // Draw header background
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DrawStr(s, x + width/2 - len(title)/2, y, title, headerStyle) // Draw header title
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DrawRect(s, x, y+1, width, height-1, ' ', theme.GetOrDefault("Window")) // Draw body
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}
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// TODO: add DrawShadow(x, y, width, height int)
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// TODO: add DrawWindow(x, y, width, height int, style tcell.Style)
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@ -11,9 +11,9 @@ import (
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type FileSelectorDialog struct {
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MustExist bool // Whether the dialog should have a user select an existing file.
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FilesChosenCallback func([]string) // Returns slice of filenames selected. nil if user canceled.
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CancelCallback func() // Called when the dialog has been canceled by the user
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Theme *Theme
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container *WindowContainer
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title string
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x, y int
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width, height int
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focused bool
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@ -24,16 +24,14 @@ type FileSelectorDialog struct {
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inputField *InputField
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confirmButton *Button
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cancelButton *Button
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Theme *Theme
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}
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func NewFileSelectorDialog(screen *tcell.Screen, title string, mustExist bool, theme *Theme, filesChosenCallback func([]string), cancelCallback func()) *FileSelectorDialog {
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dialog := &FileSelectorDialog{
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MustExist: mustExist,
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FilesChosenCallback: filesChosenCallback,
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container: NewWindowContainer(title, nil, theme),
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Theme: theme,
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title: title,
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}
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dialog.inputField = NewInputField(screen, "", theme)
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@ -55,12 +53,16 @@ func (d *FileSelectorDialog) onConfirm() {
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}
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}
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func (d *FileSelectorDialog) SetCancelCallback(callback func()) {
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d.cancelButton.Callback = callback
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}
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func (d *FileSelectorDialog) SetTitle(title string) {
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d.container.Title = title
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d.title = title
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}
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func (d *FileSelectorDialog) Draw(s tcell.Screen) {
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d.container.Draw(s)
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DrawWindow(s, d.x, d.y, d.width, d.height, d.title, d.Theme)
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// Update positions of child components (dependent on size information that may not be available at SetPos() )
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btnWidth, _ := d.confirmButton.GetSize()
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@ -78,6 +80,9 @@ func (d *FileSelectorDialog) SetFocused(v bool) {
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func (d *FileSelectorDialog) SetTheme(theme *Theme) {
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d.Theme = theme
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d.inputField.SetTheme(theme)
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d.confirmButton.SetTheme(theme)
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d.cancelButton.SetTheme(theme)
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}
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func (d *FileSelectorDialog) GetPos() (int, int) {
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@ -86,13 +91,12 @@ func (d *FileSelectorDialog) GetPos() (int, int) {
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func (d *FileSelectorDialog) SetPos(x, y int) {
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d.x, d.y = x, y
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d.container.SetPos(x, y)
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d.inputField.SetPos(d.x+1, d.y+2) // Center input field
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d.cancelButton.SetPos(d.x+1, d.y+4) // Place "Cancel" button on left, bottom
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}
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func (d *FileSelectorDialog) GetMinSize() (int, int) {
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return len(d.container.Title) + 2, 6
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return Max(len(d.title), 8) + 2, 6
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}
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func (d *FileSelectorDialog) GetSize() (int, int) {
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@ -102,7 +106,6 @@ func (d *FileSelectorDialog) GetSize() (int, int) {
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func (d *FileSelectorDialog) SetSize(width, height int) {
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minX, minY := d.GetMinSize()
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d.width, d.height = Max(width, minX), Max(height, minY)
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d.container.SetSize(d.width, d.height)
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d.inputField.SetSize(d.width-2, 1)
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d.cancelButton.SetSize(d.cancelButton.GetMinSize())
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@ -112,7 +115,8 @@ func (d *FileSelectorDialog) SetSize(width, height int) {
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func (d *FileSelectorDialog) HandleEvent(event tcell.Event) bool {
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switch ev := event.(type) {
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case *tcell.EventKey:
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if ev.Key() == tcell.KeyTab {
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switch ev.Key() {
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case tcell.KeyTab:
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d.tabOrder[d.tabOrderIdx].SetFocused(false)
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d.tabOrderIdx++
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@ -123,6 +127,16 @@ func (d *FileSelectorDialog) HandleEvent(event tcell.Event) bool {
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d.tabOrder[d.tabOrderIdx].SetFocused(true)
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return true
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case tcell.KeyEsc:
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if d.cancelButton.Callback != nil {
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d.cancelButton.Callback()
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}
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return true
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case tcell.KeyEnter:
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if d.tabOrder[d.tabOrderIdx] == d.inputField {
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d.onConfirm()
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return true
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}
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}
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}
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return d.tabOrder[d.tabOrderIdx].HandleEvent(event)
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@ -6,99 +6,6 @@ import (
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"github.com/gdamore/tcell/v2"
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)
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// A Container has zero or more Components. Containers decide how Components are
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// laid out in view, and may draw decorations like bounding boxes.
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type Container interface {
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Component
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}
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// A BoxContainer draws an outline using the `Character` with `Style` attributes
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// around the `Child` Component.
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type BoxContainer struct {
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Child Component
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x, y int
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width, height int
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ULRune rune // Rune for upper-left
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URRune rune // Rune for upper-right
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BLRune rune // Rune for bottom-left
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BRRune rune // Rune for bottom-right
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HorRune rune // Rune for horizontals
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VertRune rune // Rune for verticals
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Style tcell.Style
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}
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// New constructs a default BoxContainer using the terminal default style.
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func NewBoxContainer(child Component, style tcell.Style) *BoxContainer {
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return &BoxContainer{
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Child: child,
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ULRune: '╭',
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URRune: '╮',
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BLRune: '╰',
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BRRune: '╯',
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HorRune: '—',
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VertRune: '│',
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Style: style,
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}
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}
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// Draw will draws the border of the BoxContainer, then it draws its child component.
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func (c *BoxContainer) Draw(s tcell.Screen) {
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DrawRectOutline(s, c.x, c.y, c.width, c.height, c.ULRune, c.URRune, c.BLRune, c.BRRune, c.HorRune, c.VertRune, c.Style)
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if c.Child != nil {
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c.Child.Draw(s)
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}
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}
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// SetFocused calls SetFocused on the child Component.
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func (c *BoxContainer) SetFocused(v bool) {
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if c.Child != nil {
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c.Child.SetFocused(v)
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}
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}
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func (c *BoxContainer) SetTheme(theme *Theme) {}
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// GetPos returns the position of the container.
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func (c *BoxContainer) GetPos() (int, int) {
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return c.x, c.y
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}
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// SetPos sets the position of the container and updates the child Component.
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func (c *BoxContainer) SetPos(x, y int) {
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c.x, c.y = x, y
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if c.Child != nil {
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c.Child.SetPos(x+1, y+1)
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}
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}
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func (c *BoxContainer) GetMinSize() (int, int) {
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return 0, 0
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}
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// GetSize gets the size of the container.
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func (c *BoxContainer) GetSize() (int, int) {
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return c.width, c.height
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}
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// SetSize sets the size of the container and updates the size of the child Component.
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func (c *BoxContainer) SetSize(width, height int) {
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c.width, c.height = width, height
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if c.Child != nil {
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c.Child.SetSize(width-2, height-2)
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}
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}
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// HandleEvent forwards the event to the child Component and returns whether it was handled.
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func (c *BoxContainer) HandleEvent(event tcell.Event) bool {
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if c.Child != nil {
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return c.Child.HandleEvent(event)
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}
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return false
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}
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// A Tab is a child of a TabContainer; has a name and child Component.
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type Tab struct {
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Name string
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@ -297,84 +204,3 @@ func (c *TabContainer) HandleEvent(event tcell.Event) bool {
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return false
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}
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// TODO: replace window container with draw function
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// A WindowContainer has a border, a title, and a button to close the window.
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type WindowContainer struct {
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Title string
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Child Component
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x, y int
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width, height int
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focused bool
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Theme *Theme
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}
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// New constructs a default WindowContainer using the terminal default style.
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func NewWindowContainer(title string, child Component, theme *Theme) *WindowContainer {
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return &WindowContainer{
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Title: title,
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Child: child,
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Theme: theme,
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}
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}
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// Draw will draws the border of the WindowContainer, then it draws its child component.
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func (w *WindowContainer) Draw(s tcell.Screen) {
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headerStyle := w.Theme.GetOrDefault("WindowHeader")
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DrawRect(s, w.x, w.y, w.width, 1, ' ', headerStyle) // Draw header
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DrawStr(s, w.x+w.width/2-len(w.Title)/2, w.y, w.Title, headerStyle) // Draw title
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DrawRect(s, w.x, w.y+1, w.width, w.height-1, ' ', w.Theme.GetOrDefault("Window")) // Draw body background
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if w.Child != nil {
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w.Child.Draw(s)
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}
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}
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// SetFocused calls SetFocused on the child Component.
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func (w *WindowContainer) SetFocused(v bool) {
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w.focused = v
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if w.Child != nil {
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w.Child.SetFocused(v)
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}
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}
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// GetPos returns the position of the container.
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func (w *WindowContainer) GetPos() (int, int) {
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return w.x, w.y
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}
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// SetPos sets the position of the container and updates the child Component.
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func (w *WindowContainer) SetPos(x, y int) {
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w.x, w.y = x, y
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if w.Child != nil {
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w.Child.SetPos(x, y+1)
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}
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}
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func (w *WindowContainer) GetMinSize() (int, int) {
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return 0, 0
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}
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// GetSize gets the size of the container.
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func (w *WindowContainer) GetSize() (int, int) {
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return w.width, w.height
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}
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// SetSize sets the size of the container and updates the size of the child Component.
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func (w *WindowContainer) SetSize(width, height int) {
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w.width, w.height = width, height
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if w.Child != nil {
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w.Child.SetSize(width, height-2)
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}
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}
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// HandleEvent forwards the event to the child Component and returns whether it was handled.
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func (w *WindowContainer) HandleEvent(event tcell.Event) bool {
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if w.Child != nil {
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return w.Child.HandleEvent(event)
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}
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return false
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}
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