diff --git a/main.go b/main.go index 3ac136c..e716e79 100644 --- a/main.go +++ b/main.go @@ -21,15 +21,15 @@ var ( ) var theme = ui.Theme{ - "StatusBar": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), + "StatusBar": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorLightGray), } var ( screen *tcell.Screen - menuBar *ui.MenuBar - tabContainer *ui.TabContainer - dialog ui.Component // nil if not present (has exclusive focus) + menuBar *ui.MenuBar + panelContainer *ui.PanelContainer + dialog ui.Component // nil if not present (has exclusive focus) focusedComponent ui.Component = nil ) @@ -48,15 +48,23 @@ func showErrorDialog(title string, message string, callback func()) { callback() } else { dialog = nil - changeFocus(tabContainer) // Default behavior: focus tabContainer + changeFocus(panelContainer) // Default behavior: focus panelContainer } }) changeFocus(dialog) } +func getActiveTabContainer() *ui.TabContainer { + if panelContainer.GetSelected() != nil { + return panelContainer.GetSelected().(*ui.TabContainer) + } + return nil +} + // returns nil if no TextEdit is visible func getActiveTextEdit() *ui.TextEdit { - if tabContainer.GetTabCount() > 0 { + tabContainer := getActiveTabContainer() + if tabContainer != nil && tabContainer.GetTabCount() > 0 { tab := tabContainer.GetTab(tabContainer.GetSelectedTabIdx()) te := tab.Child.(*ui.TextEdit) return te @@ -68,6 +76,7 @@ func getActiveTextEdit() *ui.TextEdit { func saveAs() { callback := func(filePaths []string) { te := getActiveTextEdit() // te should have value if we are here + tabContainer := getActiveTabContainer() tab := tabContainer.GetTab(tabContainer.GetSelectedTabIdx()) // If we got the callback, it is safe to assume there are one or more files @@ -89,7 +98,8 @@ func saveAs() { tab.Name = filePaths[0] dialog = nil // Hide the file selector - changeFocus(tabContainer) + changeFocus(panelContainer) + tab.Name = filePaths[0] } dialog = ui.NewFileSelectorDialog( @@ -100,7 +110,7 @@ func saveAs() { callback, func() { // Dialog canceled dialog = nil - changeFocus(tabContainer) + changeFocus(panelContainer) }, ) changeFocus(dialog) @@ -135,11 +145,13 @@ func main() { var closing bool sizex, sizey := s.Size() - tabContainer = ui.NewTabContainer(&theme) - tabContainer.SetPos(0, 1) - tabContainer.SetSize(sizex, sizey-2) + panelContainer = ui.NewPanelContainer(&theme) + panelContainer.SetPos(0, 1) + panelContainer.SetSize(sizex, sizey-2) - changeFocus(tabContainer) // tabContainer focused by default + panelContainer.SetSelected(ui.NewTabContainer(&theme)) + + changeFocus(panelContainer) // panelContainer focused by default // Open files from command-line arguments if flag.NArg() > 0 { @@ -169,9 +181,9 @@ func main() { textEdit := ui.NewTextEdit(screen, arg, bytes, &theme) textEdit.Dirty = dirty - tabContainer.AddTab(arg, textEdit) + getActiveTabContainer().AddTab(arg, textEdit) } - tabContainer.SetFocused(true) // Lets any opened TextEdit component know to be focused + panelContainer.SetFocused(true) // Lets any opened TextEdit component know to be focused } _, err = ClipInitialize(ClipExternal) @@ -185,12 +197,18 @@ func main() { fileMenu.AddItems([]ui.Item{&ui.ItemEntry{Name: "New File", Shortcut: "Ctrl+N", Callback: func() { textEdit := ui.NewTextEdit(screen, "", []byte{}, &theme) // No file path, no contents + tabContainer := getActiveTabContainer() + if tabContainer == nil { + tabContainer = ui.NewTabContainer(&theme) + panelContainer.SetSelected(tabContainer) + } tabContainer.AddTab("noname", textEdit) - - changeFocus(tabContainer) tabContainer.FocusTab(tabContainer.GetTabCount() - 1) + changeFocus(panelContainer) }}, &ui.ItemEntry{Name: "Open...", Shortcut: "Ctrl+O", Callback: func() { callback := func(filePaths []string) { + tabContainer := getActiveTabContainer() + var errOccurred bool for _, path := range filePaths { file, err := os.Open(path) @@ -209,12 +227,16 @@ func main() { } textEdit := ui.NewTextEdit(screen, path, bytes, &theme) + if tabContainer == nil { + tabContainer = ui.NewTabContainer(&theme) + panelContainer.SetSelected(tabContainer) + } tabContainer.AddTab(path, textEdit) } if !errOccurred { // Prevent hiding the error dialog dialog = nil // Hide the file selector - changeFocus(tabContainer) + changeFocus(panelContainer) if tabContainer.GetTabCount() > 0 { tabContainer.FocusTab(tabContainer.GetTabCount() - 1) } @@ -228,7 +250,7 @@ func main() { callback, func() { // Dialog is canceled dialog = nil - changeFocus(tabContainer) + changeFocus(panelContainer) }, ) changeFocus(dialog) @@ -250,24 +272,36 @@ func main() { } te.Dirty = false - changeFocus(tabContainer) + changeFocus(panelContainer) } else { saveAs() } } }}, &ui.ItemEntry{Name: "Save As...", QuickChar: 5, Callback: saveAs}, &ui.ItemSeparator{}, &ui.ItemEntry{Name: "Close", Shortcut: "Ctrl+Q", Callback: func() { - if tabContainer.GetTabCount() > 0 { + tabContainer := getActiveTabContainer() + if tabContainer != nil && tabContainer.GetTabCount() > 0 { tabContainer.RemoveTab(tabContainer.GetSelectedTabIdx()) - } else { // No tabs open; close the editor - closing = true + } else { + // if the selected is root: close editor. otherwise close panel + if panelContainer.IsRootSelected() { + closing = true + } else { + panelContainer.DeleteSelected() + } } }}}) panelMenu := ui.NewMenu("Panel", 0, &theme) - panelMenu.AddItems([]ui.Item{&ui.ItemEntry{Name: "Focus Up", QuickChar: -1, Shortcut: "Alt+Up", Callback: func() { - + panelMenu.AddItems([]ui.Item{&ui.ItemEntry{Name: "Focus Next", Shortcut: "Alt+.", Callback: func() { + panelContainer.SelectNext() + changeFocus(panelContainer) + }}, &ui.ItemEntry{Name: "Focus Prev", Shortcut: "Alt+,", Callback: func() { + panelContainer.SelectPrev() + changeFocus(panelContainer) + }}, &ui.ItemEntry{Name: "Focus Up", QuickChar: -1, Shortcut: "Alt+Up", Callback: func() { + }}, &ui.ItemEntry{Name: "Focus Down", QuickChar: -1, Shortcut: "Alt+Down", Callback: func() { }}, &ui.ItemEntry{Name: "Focus Left", QuickChar: -1, Shortcut: "Alt+Left", Callback: func() { @@ -275,19 +309,33 @@ func main() { }}, &ui.ItemEntry{Name: "Focus Right", QuickChar: -1, Shortcut: "Alt+Right", Callback: func() { }}, &ui.ItemSeparator{}, &ui.ItemEntry{Name: "Split Top", QuickChar: 6, Callback: func() { - + panelContainer.SplitSelected(ui.SplitVertical, ui.NewTabContainer(&theme)) + panelContainer.SwapNeighborsSelected() + panelContainer.SelectPrev() + changeFocus(panelContainer) }}, &ui.ItemEntry{Name: "Split Bottom", QuickChar: 6, Callback: func() { - + panelContainer.SplitSelected(ui.SplitVertical, ui.NewTabContainer(&theme)) + panelContainer.SelectNext() + changeFocus(panelContainer) }}, &ui.ItemEntry{Name: "Split Left", QuickChar: 6, Callback: func() { - + panelContainer.SplitSelected(ui.SplitHorizontal, ui.NewTabContainer(&theme)) + panelContainer.SwapNeighborsSelected() + panelContainer.SelectPrev() + changeFocus(panelContainer) }}, &ui.ItemEntry{Name: "Split Right", QuickChar: 6, Callback: func() { - + panelContainer.SplitSelected(ui.SplitHorizontal, ui.NewTabContainer(&theme)) + panelContainer.SelectNext() + changeFocus(panelContainer) }}, &ui.ItemSeparator{}, &ui.ItemEntry{Name: "Move", Shortcut: "Ctrl+M", Callback: func() { }}, &ui.ItemEntry{Name: "Resize", Shortcut: "Ctrl+R", Callback: func() { - }}, &ui.ItemEntry{Name: "Float", Callback: func() { - + }}, &ui.ItemEntry{Name: "Toggle Floating", Callback: func() { + panelContainer.FloatSelected() + if !panelContainer.GetFloatingFocused() { + panelContainer.SetFloatingFocused(true) + } + changeFocus(panelContainer) }}}) editMenu := ui.NewMenu("Edit", 0, &theme) @@ -305,7 +353,7 @@ func main() { te.Delete(false) // Delete selection } if err == nil { // Prevent hiding error dialog - changeFocus(tabContainer) + changeFocus(panelContainer) } } }}, &ui.ItemEntry{Name: "Copy", Shortcut: "Ctrl+C", Callback: func() { @@ -320,7 +368,7 @@ func main() { } } if err == nil { - changeFocus(tabContainer) + changeFocus(panelContainer) } } }}, &ui.ItemEntry{Name: "Paste", Shortcut: "Ctrl+V", Callback: func() { @@ -331,7 +379,7 @@ func main() { showErrorDialog("Clipboard Failure", fmt.Sprintf("%v", err), nil) } else { te.Insert(contents) - changeFocus(tabContainer) + changeFocus(panelContainer) } } }}, &ui.ItemSeparator{}, &ui.ItemEntry{Name: "Select All", QuickChar: 7, Shortcut: "Ctrl+A", Callback: func() { @@ -354,12 +402,12 @@ func main() { te.SetLineCol(line-1, 0) // Hide dialog dialog = nil - changeFocus(tabContainer) + changeFocus(panelContainer) } dialog = NewGotoLineDialog(screen, &theme, callback, func() { // Dialog canceled dialog = nil - changeFocus(tabContainer) + changeFocus(panelContainer) }) changeFocus(dialog) } @@ -378,10 +426,8 @@ func main() { //ui.DrawRect(screen, 0, 0, sizex, sizey, 'ā–š', tcell.Style{}.Foreground(tcell.ColorGrey).Background(tcell.ColorBlack)) ui.DrawRect(s, 0, 1, sizex, sizey-1, ' ', tcell.Style{}.Background(tcell.ColorBlack)) - if tabContainer.GetTabCount() > 0 { // Draw the tab container only if a tab is open - tabContainer.Draw(s) - } - menuBar.Draw(s) // Always draw the menu bar + panelContainer.Draw(s) + menuBar.Draw(s) if dialog != nil { // Update fileSelector dialog pos and size @@ -394,10 +440,7 @@ func main() { // Draw statusbar ui.DrawRect(s, 0, sizey-1, sizex, 1, ' ', theme["StatusBar"]) - if tabContainer.GetTabCount() > 0 { - focusedTab := tabContainer.GetTab(tabContainer.GetSelectedTabIdx()) - te := focusedTab.Child.(*ui.TextEdit) - + if te := getActiveTextEdit(); te != nil { var delim string if te.IsCRLF { delim = "CRLF" @@ -425,17 +468,17 @@ func main() { sizex, sizey = s.Size() menuBar.SetSize(sizex, 1) - tabContainer.SetSize(sizex, sizey-2) + panelContainer.SetSize(sizex, sizey-2) s.Sync() // Redraw everything case *tcell.EventKey: // On Escape, we change focus between editor and the MenuBar. if dialog == nil { if ev.Key() == tcell.KeyEscape { - if focusedComponent == tabContainer { + if focusedComponent == panelContainer { changeFocus(menuBar) } else { - changeFocus(tabContainer) + changeFocus(panelContainer) } } diff --git a/ui/buffer/language.go b/ui/buffer/language.go index 066e12f..a04f3c1 100755 --- a/ui/buffer/language.go +++ b/ui/buffer/language.go @@ -4,6 +4,7 @@ type Syntax uint8 const ( Default Syntax = iota + Column // Not necessarily a Syntax; useful for Colorscheming editor column Keyword String Special diff --git a/ui/component.go b/ui/component.go index d9af66a..e049ec8 100644 --- a/ui/component.go +++ b/ui/component.go @@ -15,8 +15,8 @@ type Component interface { // A component knows its position and size, which is used to draw itself in // its bounding rectangle. Draw(tcell.Screen) - // Components can be focused, which may affect how it handles events. For - // example, when a button is focused, the Return key may be pressed to + // Components can be focused, which may affect how it handles events or draws. + // For example, when a button is focused, the Return key may be pressed to // activate the button. SetFocused(bool) // Applies the theme to the component and all of its children. diff --git a/ui/menu.go b/ui/menu.go index 2d87509..0d7e111 100644 --- a/ui/menu.go +++ b/ui/menu.go @@ -148,7 +148,12 @@ func (b *MenuBar) CursorRight() { // Draw renders the MenuBar and its sub-menus. func (b *MenuBar) Draw(s tcell.Screen) { - normalStyle := b.theme.GetOrDefault("MenuBar") + var normalStyle tcell.Style + if b.focused { + normalStyle = b.theme.GetOrDefault("MenuBarFocused") + } else { + normalStyle = b.theme.GetOrDefault("MenuBar") + } // Draw menus based on whether b.focused and which is selected DrawRect(s, b.x, b.y, b.width, 1, ' ', normalStyle) @@ -156,7 +161,8 @@ func (b *MenuBar) Draw(s tcell.Screen) { for i, item := range b.menus { sty := normalStyle if b.focused && b.selected == i { - sty = b.theme.GetOrDefault("MenuBarSelected") // Use special style for selected item + fg, bg, attr := normalStyle.Decompose() + sty = tcell.Style{}.Foreground(bg).Background(fg).Attributes(attr) } str := fmt.Sprintf(" %s ", item.Name) diff --git a/ui/panel.go b/ui/panel.go new file mode 100755 index 0000000..8ca6242 --- /dev/null +++ b/ui/panel.go @@ -0,0 +1,227 @@ +package ui + +import "github.com/gdamore/tcell/v2" + +// A PanelKind describes how to interpret the fields of a Panel. +type PanelKind uint8 + +const ( + PanelKindEmpty PanelKind = iota + PanelKindSingle // Single item. Takes up all available space + PanelKindSplitVert // Items are above or below eachother + PanelKindSplitHor // Items are left or right of eachother +) + +// A Panel represents a container for a split view between two items. The Kind +// tells how to interpret the Left and Right fields. The SplitAt is the column +// between 0 and width or height, representing the position of the split between +// the Left and Right, respectively. +// +// If the Kind is equal to PanelKindEmpty, then both Left and Right are nil. +// If the Kind is equal to PanelKindSingle, then only Left has value, +// and its value will NOT be of type Panel. The SplitAt will not be used, +// as the Left will take up the whole space. +// If the Kind is equal to PanelKindSplitVert, then both Left and Right will +// have value, and they will both have to be of type Panel. The split will +// be represented vertically, and the SplitAt spans 0 to height; top to bottom, +// respectively. +// If the Kind is equal to PanelKindSplitHor, then both Left and Right will +// have value, and they will both have to be of type Panel. The split will +// be represented horizontally, and the SplitAt spans 0 to width; left to right. +type Panel struct { + Parent *Panel + Left Component + Right Component + SplitAt int + Kind PanelKind + Focused bool + + x, y int + width int + height int +} + +// UpdateSplits uses the position and size of the Panel, along with its Weight +// and Kind, to appropriately size and place its children. It calls UpdateSplits() +// on its child Panels. +func (p *Panel) UpdateSplits() { + switch p.Kind { + case PanelKindSingle: + p.Left.SetPos(p.x, p.y) + p.Left.SetSize(p.width, p.height) + case PanelKindSplitVert: + p.Left.SetPos(p.x, p.y) + p.Left.SetSize(p.width, p.SplitAt) + p.Right.SetPos(p.x, p.y+p.SplitAt) + p.Right.SetSize(p.width, p.height-p.SplitAt) + + p.Left.(*Panel).UpdateSplits() + p.Right.(*Panel).UpdateSplits() + case PanelKindSplitHor: + p.Left.SetPos(p.x, p.y) + p.Left.SetSize(p.SplitAt, p.height) + p.Right.SetPos(p.x+p.SplitAt, p.y) + p.Right.SetSize(p.width-p.SplitAt, p.height) + + p.Left.(*Panel).UpdateSplits() + p.Right.(*Panel).UpdateSplits() + } +} + +// Same as EachLeaf, but returns true if any call to `f` returned true. +func (p *Panel) eachLeaf(rightMost bool, f func(*Panel) bool) bool { + switch p.Kind { + case PanelKindEmpty: + fallthrough + case PanelKindSingle: + return f(p) + + case PanelKindSplitVert: + fallthrough + case PanelKindSplitHor: + if rightMost { + if p.Right.(*Panel).eachLeaf(rightMost, f) { + return true + } + return p.Left.(*Panel).eachLeaf(rightMost, f) + } else { + if p.Left.(*Panel).eachLeaf(rightMost, f) { + return true + } + return p.Right.(*Panel).eachLeaf(rightMost, f) + } + + default: + return false + } +} + +// EachLeaf visits the entire tree, and calls function `f` at each leaf Panel. +// If the function `f` returns true, then visiting stops. if `rtl` is true, +// the tree is traversed in right-most order. The default is to traverse +// in left-most order. +// +// The caller of this function can safely assert that Panel's Kind is always +// either `PanelKindSingle` or `PanelKindEmpty`. +func (p *Panel) EachLeaf(rightMost bool, f func(*Panel) bool) { + p.eachLeaf(rightMost, f) +} + +// IsLeaf returns whether the Panel is a leaf or not. A leaf is a panel with +// Kind `PanelKindEmpty` or `PanelKindSingle`. +func (p *Panel) IsLeaf() bool { + switch p.Kind { + case PanelKindEmpty: + fallthrough + case PanelKindSingle: + return true + default: + return false + } +} + +func (p *Panel) Draw(s tcell.Screen) { + switch p.Kind { + case PanelKindSplitVert: + fallthrough + case PanelKindSplitHor: + p.Right.Draw(s) + fallthrough + case PanelKindSingle: + p.Left.Draw(s) + } +} + +// SetFocused sets this Panel's Focused field to `v`. Then, if the Panel's Kind +// is PanelKindSingle, it sets its child (not a Panel) focused to `v`, also. +func (p *Panel) SetFocused(v bool) { + p.Focused = v + switch p.Kind { + case PanelKindSplitVert: + fallthrough + case PanelKindSplitHor: + p.Right.SetFocused(v) + fallthrough + case PanelKindSingle: + p.Left.SetFocused(v) + } +} + +func (p *Panel) SetTheme(theme *Theme) { + switch p.Kind { + case PanelKindSplitVert: + fallthrough + case PanelKindSplitHor: + p.Right.SetTheme(theme) + fallthrough + case PanelKindSingle: + p.Left.SetTheme(theme) + } +} + +// GetPos returns the position of the panel. +func (p *Panel) GetPos() (int, int) { + return p.width, p.height +} + +// SetPos sets the position of the panel. +func (p *Panel) SetPos(x, y int) { + p.x, p.y = x, y +} + +// GetMinSize returns the combined minimum sizes of the Panel's children. +func (p *Panel) GetMinSize() (int, int) { + switch p.Kind { + case PanelKindSingle: + return p.Left.GetMinSize() + case PanelKindSplitVert: + // use max width, add heights + lWidth, lHeight := p.Left.GetMinSize() + rWidth, rHeight := p.Right.GetMinSize() + return Max(lWidth, rWidth), lHeight + rHeight + case PanelKindSplitHor: + // use max height, add widths + lWidth, lHeight := p.Left.GetMinSize() + rWidth, rHeight := p.Right.GetMinSize() + return lWidth + rWidth, Max(lHeight, rHeight) + default: + return 0, 0 + } +} + +func (p *Panel) GetSize() (int, int) { + return p.width, p.height +} + +// SetSize sets the Panel size to the given width, and height. It will not check +// against GetMinSize() because it may be costly to do so. SetSize clamps the +// Panel's SplitAt to be within the new size of the Panel. +func (p *Panel) SetSize(width, height int) { + p.width, p.height = width, height + switch p.Kind { + case PanelKindSplitVert: + p.SplitAt = Min(p.SplitAt, height) + case PanelKindSplitHor: + p.SplitAt = Min(p.SplitAt, width) + } +} + +// HandleEvent propogates the event to all children, calling HandleEvent() +// on left-most items. As usual: returns true if handled, false if unhandled. +// This function relies on the behavior of the child Components to only handle +// events if they are focused. +func (p *Panel) HandleEvent(event tcell.Event) bool { + switch p.Kind { + case PanelKindSingle: + return p.Left.HandleEvent(event) + case PanelKindSplitVert: + fallthrough + case PanelKindSplitHor: + if p.Left.HandleEvent(event) { + return true + } + return p.Right.HandleEvent(event) + default: + return false + } +} diff --git a/ui/panelcontainer.go b/ui/panelcontainer.go new file mode 100755 index 0000000..e0716e6 --- /dev/null +++ b/ui/panelcontainer.go @@ -0,0 +1,337 @@ +package ui + +import "github.com/gdamore/tcell/v2" + +type SplitKind uint8 + +const ( + SplitVertical SplitKind = SplitKind(PanelKindSplitVert) + iota + SplitHorizontal +) + +type PanelContainer struct { + root *Panel + floating []*Panel + selected **Panel // Only Panels with PanelKindSingle + lastNonFloatingSelected **Panel // Used only when focused on floating Panels + floatingMode bool // True if 'selected' is part of a floating Panel + focused bool + theme *Theme +} + +func NewPanelContainer(theme *Theme) *PanelContainer { + root := &Panel{Kind: PanelKindEmpty} + return &PanelContainer{ + root: root, + floating: make([]*Panel, 0, 3), + selected: &root, + theme: theme, + } +} + +// ClearSelected makes the selected Panel empty, but does not delete it from +// the tree. +func (c *PanelContainer) ClearSelected() Component { + item := (**c.selected).Left + (**c.selected).Left = nil + (**c.selected).Kind = PanelKindEmpty + if p := (**c.selected).Parent; p != nil { + p.UpdateSplits() + } + return item +} + +// changeSelected sets c.selected to `new`. It also refocuses the Panel. +// Prefer to use this as opposed to performing the instructions manually. +func (c *PanelContainer) changeSelected(new **Panel) { + if c.focused { + (*c.selected).SetFocused(false) + } + c.selected = new + if c.focused { + (*c.selected).SetFocused(true) + } +} + +// DeleteSelected deletes the selected Panel and returns its child Component. +// If the selected Panel is the root Panel, ClearSelected() is called, instead. +func (c *PanelContainer) DeleteSelected() Component { + if !(*c.selected).IsLeaf() { + panic("selected is not leaf") + } + + // If selected is the root, just make it empty + if *c.selected == c.root { + return c.ClearSelected() + } else { + item := (**c.selected).Left + p := (**c.selected).Parent + + if p != nil { + if *c.selected == (*p).Left { // If we're deleting the parent's Left + (*p).Left = (*p).Right + (*p).Right = nil + } else { // Deleting parent's Right + (*p).Right = nil + } + + if (*p).Left != nil { + // Parent becomes the Left panel + panel := (*p).Left.(*Panel) + (*p).Left = (*panel).Left + (*p).Right = (*panel).Right + (*p).Kind = (*panel).Kind + (*p).SplitAt = (*panel).SplitAt + } else { + (*p).Kind = PanelKindEmpty + } + + // Decide what Panel to select next + if !(*p).IsLeaf() { // If the new panel was a split panel... + // Select the leftmost child of it + (*p).EachLeaf(false, func(l *Panel) bool { c.changeSelected(&l); return true }) + } else { + c.changeSelected(&p) + } + + (*p).UpdateSplits() + } else if c.floatingMode { // Deleting a floating Panel without a parent + c.floating[0] = nil + copy(c.floating, c.floating[1:]) // Shift items to front + c.floating = c.floating[:len(c.floating)-1] // Shrink slice's len by one + + if len(c.floating) <= 0 { + c.SetFloatingFocused(false) + } else { + c.changeSelected(&c.floating[0]) + } + } else { + panic("Panel does not have parent and is not floating") + } + + return item + } +} + +// SwapNeighborsSelected swaps two Left and Right child Panels of a vertical or +// horizontally split Panel. This is necessary to achieve a "split top" or +// "split left" effect, as Panels only split open to the bottom or right. +func (c *PanelContainer) SwapNeighborsSelected() { + parent := (**c.selected).Parent + if parent != nil { + left := (*parent).Left + (*parent).Left = parent.Right + (*parent).Right = left + parent.UpdateSplits() // Updates position and size of reordered children + } +} + +// Turns the selected Panel into a split panel, moving its contents to its Left field, +// and putting the given Panel at the Right field. `panel` cannot be nil. +func (c *PanelContainer) splitSelectedWithPanel(kind SplitKind, panel *Panel) { + (**c.selected).Left = &Panel{Parent: *c.selected, Left: (**c.selected).Left, Kind: (**c.selected).Kind} + (**c.selected).Right = panel + (**c.selected).Right.(*Panel).Parent = *c.selected + + // Update parent's split information + (**c.selected).Kind = PanelKind(kind) + if kind == SplitVertical { + (**c.selected).SplitAt = (**c.selected).height / 2 + } else { + (**c.selected).SplitAt = (**c.selected).width / 2 + } + (*c.selected).UpdateSplits() + + // Change selected from parent to the previously selected Panel on the Left + panel = (**c.selected).Left.(*Panel) + c.changeSelected(&panel) +} + +// SplitSelected splits the selected Panel with the given Component `item`. +// The type of split (vertical or horizontal) is determined with the `kind`. +// If `item` is nil, the new Panel will be of kind empty. +func (c *PanelContainer) SplitSelected(kind SplitKind, item Component) { + if !(*c.selected).IsLeaf() { + panic("selected is not leaf") + } + + if item == nil { + c.splitSelectedWithPanel(kind, &Panel{Parent: *c.selected, Kind: PanelKindEmpty}) + } else { + c.splitSelectedWithPanel(kind, &Panel{Parent: *c.selected, Left: item, Kind: PanelKindSingle}) + } +} + +func (c *PanelContainer) IsRootSelected() bool { + return *c.selected == c.root +} + +func (c *PanelContainer) GetSelected() Component { + if !(*c.selected).IsLeaf() { + panic("selected is not leaf") + } + return (**c.selected).Left +} + +func (c *PanelContainer) SetSelected(item Component) { + if !(*c.selected).IsLeaf() { + panic("selected is not leaf") + } + + (**c.selected).Left = item + (**c.selected).Kind = PanelKindSingle + (*c.selected).UpdateSplits() +} + +func (c *PanelContainer) raiseFloating(idx int) { + item := c.floating[idx] + copy(c.floating[1:], c.floating[:idx]) // Shift all items before idx right + c.floating[0] = item +} + +// GetFloatingFocused returns true if a floating window is selected or focused. +func (c *PanelContainer) GetFloatingFocused() bool { + return c.floatingMode +} + +// SetFloatingFocused sets whether the floating Panels are focused. When true, +// the current Panel will be unselected and the front floating Panel will become +// the new selected if there any floating windows. If false, the same, but the +// last selected non-floating Panel will become focused. +// +// The returned boolean is whether floating windows were able to be focused. If +// there are no floating windows when trying to focus them, this will inevitably +// return false, for example. +func (c *PanelContainer) SetFloatingFocused(v bool) bool { + if v { + if len(c.floating) > 0 { + c.lastNonFloatingSelected = c.selected + c.changeSelected(&c.floating[0]) + c.floatingMode = true + return true + } + } else { + c.changeSelected(c.lastNonFloatingSelected) + c.floatingMode = false + } + return false +} + +// FloatSelected makes the selected Panel floating. This function does not focus +// the newly floated Panel. To focus the floating panel, call SetFloatingFocused(). +func (c *PanelContainer) FloatSelected() { + if !(*c.selected).IsLeaf() { + panic("selected is not leaf") + } + + if c.floatingMode { + return + } + + c.DeleteSelected() + (**c.selected).Parent = nil + (*c.selected).UpdateSplits() + + c.floating = append(c.floating, *c.selected) + c.raiseFloating(len(c.floating) - 1) +} + +// UnfloatSelected moves any selected floating Panel to the normal tree that is +// accessible in the standard focus mode. This function will cause focus to go to +// the normal tree if there are no remaining floating windows after the operation. +// +// Like SetFloatingFocused(), the boolean returned is whether the PanelContainer +// is focusing floating windows after the operation. +func (c *PanelContainer) UnfloatSelected(kind SplitKind) bool { + if !(*c.selected).IsLeaf() { + panic("selected is not leaf") + } + + if !c.floatingMode { + return false + } + + c.DeleteSelected() + c.SetFloatingFocused(false) + c.splitSelectedWithPanel(kind, *c.selected) + + // Try to return to floating focus + return c.SetFloatingFocused(true) +} + +func (c *PanelContainer) selectNext(rightMost bool) { + var nextIsIt bool + c.root.EachLeaf(rightMost, func(p *Panel) bool { + if nextIsIt { + c.changeSelected(&p) + nextIsIt = false + return true + } else if p == *c.selected { + nextIsIt = true + } + return false + }) + + // This boolean must be false if we found the next leaf. + // Therefore, if it is true, c.selected was the last leaf + // of the tree. We need to wrap around to the first leaf. + if nextIsIt { + // This gets the first leaf in left-most or right-most order + c.root.EachLeaf(rightMost, func(p *Panel) bool { c.changeSelected(&p); return true }) + } +} + +func (c *PanelContainer) SelectNext() { + c.selectNext(false) +} + +func (c *PanelContainer) SelectPrev() { + c.selectNext(true) +} + +func (c *PanelContainer) Draw(s tcell.Screen) { + c.root.Draw(s) + for i := len(c.floating) - 1; i >= 0; i-- { + c.floating[i].Draw(s) + } +} + +func (c *PanelContainer) SetFocused(v bool) { + c.focused = v + (*c.selected).SetFocused(v) +} + +func (c *PanelContainer) SetTheme(theme *Theme) { + c.theme = theme + c.root.SetTheme(theme) + for i := range c.floating { + c.floating[i].SetTheme(theme) + } +} + +func (c *PanelContainer) GetPos() (int, int) { + return c.root.GetPos() +} + +func (c *PanelContainer) SetPos(x, y int) { + c.root.SetPos(x, y) + c.root.UpdateSplits() +} + +func (c *PanelContainer) GetMinSize() (int, int) { + return c.root.GetMinSize() +} + +func (c *PanelContainer) GetSize() (int, int) { + return c.root.GetSize() +} + +func (c *PanelContainer) SetSize(width, height int) { + c.root.SetSize(width, height) + c.root.UpdateSplits() +} + +func (c *PanelContainer) HandleEvent(event tcell.Event) bool { + // Call handle event on selected Panel + return (*c.selected).HandleEvent(event) +} diff --git a/ui/tabcontainer.go b/ui/tabcontainer.go index bd74fc3..4edb6fb 100644 --- a/ui/tabcontainer.go +++ b/ui/tabcontainer.go @@ -86,23 +86,29 @@ func (c *TabContainer) GetTab(idx int) *Tab { // Draw will draws the border of the BoxContainer, then it draws its child component. func (c *TabContainer) Draw(s tcell.Screen) { + var styFocused tcell.Style + if c.focused { + styFocused = c.theme.GetOrDefault("TabContainerFocused") + } else { + styFocused = c.theme.GetOrDefault("TabContainer") + } + // Draw outline - DrawRectOutlineDefault(s, c.x, c.y, c.width, c.height, c.theme.GetOrDefault("TabContainer")) + DrawRectOutlineDefault(s, c.x, c.y, c.width, c.height, styFocused) combinedTabLength := 0 - for _, tab := range c.children { - combinedTabLength += len(tab.Name) + 2 // 2 for padding + for i := range c.children { + combinedTabLength += len(c.children[i].Name) + 2 // 2 for padding } combinedTabLength += len(c.children) - 1 // add for spacing between tabs // Draw tabs - col := c.x + c.width/2 - combinedTabLength/2 - 1 // Starting column + col := c.x + c.width/2 - combinedTabLength/2 // Starting column for i, tab := range c.children { - var sty tcell.Style + sty := styFocused if c.selected == i { - sty = c.theme.GetOrDefault("TabSelected") - } else { - sty = c.theme.GetOrDefault("Tab") + fg, bg, attr := styFocused.Decompose() + sty = tcell.Style{}.Foreground(bg).Background(fg).Attributes(attr) } var dirty bool @@ -118,7 +124,7 @@ func (c *TabContainer) Draw(s tcell.Screen) { str := fmt.Sprintf(" %s ", name) - DrawStr(s, c.x+col, c.y, str, sty) + DrawStr(s, col, c.y, str, sty) col += len(str) + 1 // Add one for spacing between tabs } diff --git a/ui/textedit.go b/ui/textedit.go index d1f6703..c58efce 100644 --- a/ui/textedit.go +++ b/ui/textedit.go @@ -42,6 +42,7 @@ type TextEdit struct { curx, cury int // Zero-based: cursor points before the character at that position. prevCurCol int // Previous maximum column the cursor was at, when the user pressed left or right scrollx, scrolly int // X and Y offset of view, known as scroll + theme *Theme selection Region // Selection: selectMode determines if it should be used selectMode bool // Whether the user is actively selecting text @@ -115,6 +116,7 @@ loop: colorscheme := &buffer.Colorscheme{ buffer.Default: tcell.Style{}.Foreground(tcell.ColorLightGray).Background(tcell.ColorBlack), + buffer.Column: tcell.Style{}.Foreground(tcell.ColorDarkGray).Background(tcell.ColorBlack), buffer.Comment: tcell.Style{}.Foreground(tcell.ColorGray).Background(tcell.ColorBlack), buffer.String: tcell.Style{}.Foreground(tcell.ColorOlive).Background(tcell.ColorBlack), buffer.Keyword: tcell.Style{}.Foreground(tcell.ColorNavy).Background(tcell.ColorBlack), @@ -265,6 +267,20 @@ func (t *TextEdit) GetLineCol() (int, int) { return t.cury, t.curx } +// The same as updateTerminalCursor but the caller can provide the tabOffset to +// save the original function a calculation. +func (t *TextEdit) updateTerminalCursorNoHelper(columnWidth, tabOffset int) { + (*t.screen).ShowCursor(t.x+columnWidth+t.curx+tabOffset-t.scrollx, t.y+t.cury-t.scrolly) +} + +// updateTerminalCursor sets the position of the cursor with the cursor position +// properties of the TextEdit. Always sends a signal to *show* the cursor. +func (t *TextEdit) updateTerminalCursor() { + columnWidth := t.getColumnWidth() + tabOffset := t.getTabCountInLineAtCol(t.cury, t.curx) * (t.TabSize - 1) + t.updateTerminalCursorNoHelper(columnWidth, tabOffset) +} + // SetLineCol sets the cursor line and column position. Zero is origin for both. // If `line` is out of bounds, `line` will be clamped to the closest available line. // If `col` is out of bounds, `col` will be clamped to the closest column available for the line. @@ -297,9 +313,8 @@ func (t *TextEdit) SetLineCol(line, col int) { t.cury, t.curx = line, col if t.focused && !t.selectMode { - (*t.screen).ShowCursor(t.x+columnWidth+col+tabOffset-t.scrollx, t.y+line-t.scrolly) - } else { - (*t.screen).HideCursor() + // Update terminal cursor position + t.updateTerminalCursorNoHelper(columnWidth, tabOffset) } } @@ -357,10 +372,10 @@ func (t *TextEdit) CursorRight() { // getColumnWidth returns the width of the line numbers column if it is present. func (t *TextEdit) getColumnWidth() int { - columnWidth := 0 + var columnWidth int if t.LineNumbers { // Set columnWidth to max count of line number digits - columnWidth = Max(2, len(strconv.Itoa(t.Buffer.Lines()))) // Column has minimum width of 2 + columnWidth = Max(3, 1+len(strconv.Itoa(t.Buffer.Lines()))) // Column has minimum width of 2 } return columnWidth } @@ -382,7 +397,7 @@ func (t *TextEdit) Draw(s tcell.Screen) { bufferLines := t.Buffer.Lines() selectedStyle := t.theme.GetOrDefault("TextEditSelected") - columnStyle := t.theme.GetOrDefault("TextEditColumn") + columnStyle := t.Highlighter.Colorscheme.GetStyle(buffer.Column) t.Highlighter.UpdateInvalidatedLines(t.scrolly, t.scrolly+(t.height-1)) @@ -406,22 +421,7 @@ func (t *TextEdit) Draw(s tcell.Screen) { var origLineBytes []byte = t.Buffer.Line(line) var lineBytes []byte = origLineBytes // Line to be drawn - // When iterating lineTabs: the value at i is - // the rune index the tab was found at. - // var lineTabs [128]int // Rune index for each hard tab '\t' in lineBytes - // var tabs int // Length of lineTabs (number of hard tabs) if t.UseHardTabs { - // var ri int // rune index - // var i int - // for i < len(lineBytes) { - // r, size := utf8.DecodeRune(lineBytes[i:]) - // if r == '\t' { - // lineTabs[tabs] = ri - // tabs++ - // } - // i += size - // ri++ - // } lineBytes = bytes.ReplaceAll(lineBytes, []byte{'\t'}, tabBytes) } @@ -433,7 +433,6 @@ func (t *TextEdit) Draw(s tcell.Screen) { col := t.x + columnWidth var runeIdx int // Index into lineStr (as runes) we draw the next character at - // REWRITE OF SCROLL FUNC: for runeIdx < t.scrollx && byteIdx < len(lineBytes) { _, size := utf8.DecodeRune(lineBytes[byteIdx:]) // Respect UTF-8 byteIdx += size @@ -543,7 +542,7 @@ func (t *TextEdit) Draw(s tcell.Screen) { } } - columnStr := fmt.Sprintf("%s%s", strings.Repeat(" ", columnWidth-len(lineNumStr)), lineNumStr) // Right align line number + columnStr := fmt.Sprintf("%s%s│", strings.Repeat(" ", columnWidth-len(lineNumStr)-1), lineNumStr) // Right align line number DrawStr(s, t.x, lineY, columnStr, columnStyle) // Draw column } @@ -557,7 +556,7 @@ func (t *TextEdit) Draw(s tcell.Screen) { func (t *TextEdit) SetFocused(v bool) { t.focused = v if v { - t.SetLineCol(t.cury, t.curx) + t.updateTerminalCursor() } else { (*t.screen).HideCursor() } diff --git a/ui/theme.go b/ui/theme.go index 5188df1..b6dda8d 100644 --- a/ui/theme.go +++ b/ui/theme.go @@ -29,19 +29,17 @@ func (theme *Theme) GetOrDefault(key string) tcell.Style { // DefaultTheme uses only the first 16 colors present in most colored terminals. var DefaultTheme = Theme{ - "Normal": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), - "Button": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorWhite), - "InputField": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), - "MenuBar": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), - "MenuBarSelected": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), - "Menu": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), - "MenuSelected": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), - "Tab": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), - "TabContainer": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), - "TabSelected": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), - "TextEdit": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), - "TextEditColumn": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorGray), - "TextEditSelected": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), - "Window": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), - "WindowHeader": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorWhite), + "Normal": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), + "Button": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), + "InputField": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), + "MenuBar": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorDarkGray), + "MenuBarFocused": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorLightGray), + "Menu": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), + "MenuSelected": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), + "TabContainer": tcell.Style{}.Foreground(tcell.ColorGray).Background(tcell.ColorBlack), + "TabContainerFocused": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), + "TextEdit": tcell.Style{}.Foreground(tcell.ColorSilver).Background(tcell.ColorBlack), + "TextEditSelected": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), + "Window": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorDarkGray), + "WindowHeader": tcell.Style{}.Foreground(tcell.ColorBlack).Background(tcell.ColorSilver), }