Add menu entries to Search menu

This commit is contained in:
Luke I. Wilson
2021-04-01 20:42:22 -05:00
parent 0dcdd62773
commit 7ce5096952

View File

@@ -135,10 +135,10 @@ func main() {
textEdit := ui.NewTextEdit(&s, path, bytes, &theme) textEdit := ui.NewTextEdit(&s, path, bytes, &theme)
tabContainer.AddTab(path, textEdit) tabContainer.AddTab(path, textEdit)
} }
// TODO: free the dialog instead?
dialog = nil // Hide the file selector dialog = nil // Hide the file selector
changeFocus(tabContainer) changeFocus(tabContainer)
tabContainer.FocusTab(tabContainer.GetTabCount()-1)
} }
dialog = ui.NewFileSelectorDialog( dialog = ui.NewFileSelectorDialog(
&s, &s,
@@ -270,8 +270,12 @@ func main() {
searchMenu := ui.NewMenu("Search", 0, &theme) searchMenu := ui.NewMenu("Search", 0, &theme)
searchMenu.AddItems([]ui.Item{&ui.ItemEntry{Name: "New", Callback: func() { searchMenu.AddItems([]ui.Item{&ui.ItemEntry{Name: "Find and Replace...", Shortcut: "Ctrl+F", Callback: func() {
s.Beep() s.Beep()
}}, &ui.ItemEntry{Name: "Find in Directory...", QuickChar: 8, Callback: func() {
}}, &ui.ItemSeparator{}, &ui.ItemEntry{Name: "Go to line...", Shortcut: "Ctrl+G", Callback: func() {
}}}) }}})
menuBar.AddMenu(fileMenu) menuBar.AddMenu(fileMenu)