Replace manual utf8.DecodeRune with range string loops

This commit is contained in:
Luke Wilson 2021-04-13 12:31:42 -05:00
parent 06d12b0415
commit b9a8b0040a
3 changed files with 23 additions and 57 deletions

View File

@ -36,17 +36,12 @@ func (b *RopeBuffer) LineColToPos(line, col int) int {
l.EachLeaf(func(n *ropes.Node) bool {
data := n.Value() // Reference; not a copy.
var i int
for i < len(data) {
if col == 0 || data[i] == '\n' {
for _, r := range string(data) {
if col == 0 || r == '\n' {
return true // Found the position of the column
}
pos++
col--
// Respect Utf-8 codepoint boundaries
_, size := utf8.DecodeRune(data[i:])
i += size
}
return false // Have not gotten to the appropriate position, yet
})
@ -68,11 +63,11 @@ func (b *RopeBuffer) Line(line int) []byte {
var isCRLF bool // true if the last byte was '\r'
l.EachLeaf(func(n *ropes.Node) bool {
data := n.Value() // Reference; not a copy.
var i int
for i < len(data) {
if data[i] == '\r' {
for i, r := range string(data) {
if r == '\r' {
isCRLF = true
} else if data[i] == '\n' {
} else if r == '\n' {
bytes += i // Add bytes before i
if isCRLF {
bytes += 2 // Add the CRLF bytes
} else {
@ -82,12 +77,8 @@ func (b *RopeBuffer) Line(line int) []byte {
} else {
isCRLF = false
}
// Respect Utf-8 codepoint boundaries
_, size := utf8.DecodeRune(data[i:])
bytes += size
i += size
}
bytes += len(data)
return false // Have not read the whole line, yet
})
@ -198,27 +189,14 @@ func (b *RopeBuffer) RunesInLineWithDelim(line int) int {
_, r := b.rope.SplitAt(linePos)
l, _ := r.SplitAt(ropeLen - linePos)
var isCRLF bool
l.EachLeaf(func(n *ropes.Node) bool {
data := n.Value() // Reference; not a copy.
var i int
for i < len(data) {
for _, r := range string(data) {
count++ // Before: we count the line delimiter
if data[i] == '\r' {
isCRLF = true
} else if data[i] == '\n' {
if r == '\n' {
return true // Read (past-tense) the whole line
} else {
if isCRLF {
isCRLF = false
count++ // Add the '\r' we previously thought was part of the delim.
}
}
// Respect Utf-8 codepoint boundaries
_, size := utf8.DecodeRune(data[i:])
i += size
}
return false // Have not read the whole line, yet
})
@ -244,11 +222,10 @@ func (b *RopeBuffer) RunesInLine(line int) int {
var isCRLF bool
l.EachLeaf(func(n *ropes.Node) bool {
data := n.Value() // Reference; not a copy.
var i int
for i < len(data) {
if data[i] == '\r' {
for _, r := range string(data) {
if r == '\r' {
isCRLF = true
} else if data[i] == '\n' {
} else if r == '\n' {
return true // Read (past-tense) the whole line
} else {
if isCRLF {
@ -257,10 +234,6 @@ func (b *RopeBuffer) RunesInLine(line int) int {
}
}
count++
// Respect Utf-8 codepoint boundaries
_, size := utf8.DecodeRune(data[i:])
i += size
}
return false // Have not read the whole line, yet
})

View File

@ -1,9 +1,8 @@
package ui
import (
"unicode/utf8"
"github.com/gdamore/tcell/v2"
"github.com/mattn/go-runewidth"
)
// DrawRect renders a filled box at `x` and `y`, of size `width` and `height`.
@ -16,22 +15,20 @@ func DrawRect(s tcell.Screen, x, y, width, height int, char rune, style tcell.St
}
}
// DrawStr will render each character of a string at `x` and `y`.
func DrawStr(s tcell.Screen, x, y int, str string, style tcell.Style) {
// DrawStr will render each character of a string at `x` and `y`. Returned is
// the number of columns that were drawn to the screen.
func DrawStr(s tcell.Screen, x, y int, str string, style tcell.Style) int {
var col int
bytes := []byte(str)
var i int
for i < len(bytes) {
r, size := utf8.DecodeRune(bytes[i:])
for _, r := range str {
if r == '\n' {
col = 0
y++
} else {
s.SetContent(x+col, y, r, nil, style)
}
i += size
col++
col += runewidth.RuneWidth(r)
}
return col
}
// DrawQuickCharStr renders a string very similar to how DrawStr works, but stylizes the
@ -41,20 +38,17 @@ func DrawQuickCharStr(s tcell.Screen, x, y int, str string, quickCharIdx int, st
var col int
var runeIdx int
bytes := []byte(str)
for i := 0; i < len(bytes); runeIdx++ { // i is a byte index
r, size := utf8.DecodeRune(bytes[i:])
for _, r := range str {
sty := style
if runeIdx == quickCharIdx {
sty = style.Underline(true)
}
s.SetContent(x+col, y, r, nil, sty)
i += size
col++
runeIdx++
col += runewidth.RuneWidth(r)
}
return col // TODO: use mattn/runewidth
return col
}
// DrawRectOutline draws only the outline of a rectangle, using `ul`, `ur`, `bl`, and `br`

View File

@ -476,7 +476,6 @@ func (t *TextEdit) Draw(s tcell.Screen) {
col += runewidth.RuneWidth(r)
// Understanding the tab simulation is unnecessary; just know that it works.
byteIdx += size
runeIdx++
}