package ui import ( "github.com/gdamore/tcell/v2" ) // A Component refers generally to the behavior of a UI "component". Components // include buttons, input fields, and labels. It is expected that after constructing // a component, to call the SetPos() function, and possibly SetSize() as well. // // Many components implement their own `New...()` function. In those constructor // functions, it is good practice for that component to set its size to be its // minimum size. type Component interface { // A component knows its position and size, which is used to draw itself in // its bounding rectangle. Draw(tcell.Screen) // Components can be focused, which may affect how it handles events. For // example, when a button is focused, the Return key may be pressed to // activate the button. SetFocused(bool) // Applies the theme to the component and all of its children. SetTheme(*Theme) // Get position of the Component. GetPos() (int, int) // Set position of the Component. SetPos(int, int) // Returns the smallest size the Component can be. GetMinSize() (int, int) // Get size of the Component. GetSize() (int, int) // Set size of the component. If size is smaller than minimum, minimum is // used, instead. SetSize(int, int) tcell.EventHandler // A Component can handle events }