Menus hide and deleting characters in InputField

This commit is contained in:
Luke I. Wilson 2021-03-11 14:40:45 -06:00
parent 443070f077
commit 03d0932b1a
2 changed files with 34 additions and 12 deletions

View File

@ -53,9 +53,21 @@ func (f *InputField) SetCursorPos(offset int) {
func (f *InputField) Delete(forward bool) {
if forward {
//if f.cursorPos
if f.cursorPos < len(f.Text) { // If the cursor is not at the very end (past text)...
lineRunes := []rune(f.Text)
copy(lineRunes[f.cursorPos:], lineRunes[f.cursorPos+1:]) // Shift characters after cursor left
lineRunes = lineRunes[:len(lineRunes)-1] // Shrink line
f.Text = string(lineRunes) // Update line with new runes
}
} else {
if f.cursorPos > 0 { // If the cursor is not at the beginning...
lineRunes := []rune(f.Text)
copy(lineRunes[f.cursorPos-1:], lineRunes[f.cursorPos:]) // Shift characters at cursor left
lineRunes = lineRunes[:len(lineRunes)-1] // Shrink line length
f.Text = string(lineRunes) // Update line with new runes
f.SetCursorPos(f.cursorPos-1) // Move cursor back
}
}
}
@ -112,10 +124,21 @@ func (f *InputField) HandleEvent(event tcell.Event) bool {
switch ev := event.(type) {
case *tcell.EventKey:
switch ev.Key() {
// Cursor movement
case tcell.KeyLeft:
f.SetCursorPos(f.cursorPos - 1)
case tcell.KeyRight:
f.SetCursorPos(f.cursorPos + 1)
// Deleting
case tcell.KeyBackspace:
fallthrough
case tcell.KeyBackspace2:
f.Delete(false)
case tcell.KeyDelete:
f.Delete(true)
// Inserting
case tcell.KeyRune:
ch := ev.Rune()
f.Text += string(ch)

View File

@ -49,7 +49,6 @@ type MenuBar struct {
x, y int
width, height int
menuExpanded bool
focused bool
selected int // Index of selection in MenuBar
@ -95,7 +94,7 @@ func (b *MenuBar) Draw(s tcell.Screen) {
col += len(str)
}
if b.menuExpanded {
if b.Menus[b.selected].Visible {
menu := b.Menus[b.selected]
menu.Draw(s) // Draw menu when it is expanded / visible
}
@ -105,7 +104,7 @@ func (b *MenuBar) Draw(s tcell.Screen) {
func (b *MenuBar) SetFocused(v bool) {
b.focused = v
if !v {
b.menuExpanded = false
b.Menus[b.selected].SetFocused(false)
}
}
@ -142,12 +141,10 @@ func (b *MenuBar) SetSize(width, height int) {
func (b *MenuBar) HandleEvent(event tcell.Event) bool {
switch ev := event.(type) {
case *tcell.EventKey:
if ev.Key() == tcell.KeyEnter && !b.menuExpanded {
if ev.Key() == tcell.KeyEnter && !b.Menus[b.selected].Visible {
menu := &b.Menus[b.selected]
menu.SetPos(b.GetMenuXPos(b.selected), b.y+1)
menu.SetFocused(true)
b.menuExpanded = true // Tells Draw() to render the menu
menu.SetFocused(true) // Makes .Visible true for the Menu
} else if ev.Key() == tcell.KeyLeft {
if b.selected <= 0 {
b.selected = len(b.Menus) - 1 // Wrap to end
@ -165,7 +162,7 @@ func (b *MenuBar) HandleEvent(event tcell.Event) bool {
// Update position of new menu after changing menu selection
b.Menus[b.selected].SetPos(b.GetMenuXPos(b.selected), b.y+1)
} else {
if b.menuExpanded {
if b.Menus[b.selected].Visible {
return b.Menus[b.selected].HandleEvent(event)
} else {
return false // Nobody to propogate our event to
@ -178,8 +175,9 @@ func (b *MenuBar) HandleEvent(event tcell.Event) bool {
// A Menu contains one or more ItemEntry or ItemMenus.
type Menu struct {
Name string
Items []Item
Name string
Items []Item
Visible bool // True when focused
x, y int
width, height int // Size may not be settable
@ -223,7 +221,7 @@ func (m *Menu) Draw(s tcell.Screen) {
// SetFocused does not do anything for a Menu.
func (m *Menu) SetFocused(v bool) {
// TODO: wat do
m.Visible = v
}
// GetPos returns the position of the Menu.
@ -263,6 +261,7 @@ func (m *Menu) HandleEvent(event tcell.Event) bool {
switch ev := event.(type) {
case *tcell.EventKey:
if ev.Key() == tcell.KeyEnter {
m.SetFocused(false) // Hides the menu
switch item := m.Items[m.selected].(type) {
case *ItemEntry:
item.Callback()