Menus hide and deleting characters in InputField
This commit is contained in:
parent
443070f077
commit
03d0932b1a
@ -53,9 +53,21 @@ func (f *InputField) SetCursorPos(offset int) {
|
||||
|
||||
func (f *InputField) Delete(forward bool) {
|
||||
if forward {
|
||||
//if f.cursorPos
|
||||
if f.cursorPos < len(f.Text) { // If the cursor is not at the very end (past text)...
|
||||
lineRunes := []rune(f.Text)
|
||||
copy(lineRunes[f.cursorPos:], lineRunes[f.cursorPos+1:]) // Shift characters after cursor left
|
||||
lineRunes = lineRunes[:len(lineRunes)-1] // Shrink line
|
||||
f.Text = string(lineRunes) // Update line with new runes
|
||||
}
|
||||
} else {
|
||||
if f.cursorPos > 0 { // If the cursor is not at the beginning...
|
||||
lineRunes := []rune(f.Text)
|
||||
copy(lineRunes[f.cursorPos-1:], lineRunes[f.cursorPos:]) // Shift characters at cursor left
|
||||
lineRunes = lineRunes[:len(lineRunes)-1] // Shrink line length
|
||||
f.Text = string(lineRunes) // Update line with new runes
|
||||
|
||||
f.SetCursorPos(f.cursorPos-1) // Move cursor back
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -112,10 +124,21 @@ func (f *InputField) HandleEvent(event tcell.Event) bool {
|
||||
switch ev := event.(type) {
|
||||
case *tcell.EventKey:
|
||||
switch ev.Key() {
|
||||
// Cursor movement
|
||||
case tcell.KeyLeft:
|
||||
f.SetCursorPos(f.cursorPos - 1)
|
||||
case tcell.KeyRight:
|
||||
f.SetCursorPos(f.cursorPos + 1)
|
||||
|
||||
// Deleting
|
||||
case tcell.KeyBackspace:
|
||||
fallthrough
|
||||
case tcell.KeyBackspace2:
|
||||
f.Delete(false)
|
||||
case tcell.KeyDelete:
|
||||
f.Delete(true)
|
||||
|
||||
// Inserting
|
||||
case tcell.KeyRune:
|
||||
ch := ev.Rune()
|
||||
f.Text += string(ch)
|
||||
|
21
ui/menu.go
21
ui/menu.go
@ -49,7 +49,6 @@ type MenuBar struct {
|
||||
|
||||
x, y int
|
||||
width, height int
|
||||
menuExpanded bool
|
||||
focused bool
|
||||
selected int // Index of selection in MenuBar
|
||||
|
||||
@ -95,7 +94,7 @@ func (b *MenuBar) Draw(s tcell.Screen) {
|
||||
col += len(str)
|
||||
}
|
||||
|
||||
if b.menuExpanded {
|
||||
if b.Menus[b.selected].Visible {
|
||||
menu := b.Menus[b.selected]
|
||||
menu.Draw(s) // Draw menu when it is expanded / visible
|
||||
}
|
||||
@ -105,7 +104,7 @@ func (b *MenuBar) Draw(s tcell.Screen) {
|
||||
func (b *MenuBar) SetFocused(v bool) {
|
||||
b.focused = v
|
||||
if !v {
|
||||
b.menuExpanded = false
|
||||
b.Menus[b.selected].SetFocused(false)
|
||||
}
|
||||
}
|
||||
|
||||
@ -142,12 +141,10 @@ func (b *MenuBar) SetSize(width, height int) {
|
||||
func (b *MenuBar) HandleEvent(event tcell.Event) bool {
|
||||
switch ev := event.(type) {
|
||||
case *tcell.EventKey:
|
||||
if ev.Key() == tcell.KeyEnter && !b.menuExpanded {
|
||||
if ev.Key() == tcell.KeyEnter && !b.Menus[b.selected].Visible {
|
||||
menu := &b.Menus[b.selected]
|
||||
menu.SetPos(b.GetMenuXPos(b.selected), b.y+1)
|
||||
menu.SetFocused(true)
|
||||
|
||||
b.menuExpanded = true // Tells Draw() to render the menu
|
||||
menu.SetFocused(true) // Makes .Visible true for the Menu
|
||||
} else if ev.Key() == tcell.KeyLeft {
|
||||
if b.selected <= 0 {
|
||||
b.selected = len(b.Menus) - 1 // Wrap to end
|
||||
@ -165,7 +162,7 @@ func (b *MenuBar) HandleEvent(event tcell.Event) bool {
|
||||
// Update position of new menu after changing menu selection
|
||||
b.Menus[b.selected].SetPos(b.GetMenuXPos(b.selected), b.y+1)
|
||||
} else {
|
||||
if b.menuExpanded {
|
||||
if b.Menus[b.selected].Visible {
|
||||
return b.Menus[b.selected].HandleEvent(event)
|
||||
} else {
|
||||
return false // Nobody to propogate our event to
|
||||
@ -178,8 +175,9 @@ func (b *MenuBar) HandleEvent(event tcell.Event) bool {
|
||||
|
||||
// A Menu contains one or more ItemEntry or ItemMenus.
|
||||
type Menu struct {
|
||||
Name string
|
||||
Items []Item
|
||||
Name string
|
||||
Items []Item
|
||||
Visible bool // True when focused
|
||||
|
||||
x, y int
|
||||
width, height int // Size may not be settable
|
||||
@ -223,7 +221,7 @@ func (m *Menu) Draw(s tcell.Screen) {
|
||||
|
||||
// SetFocused does not do anything for a Menu.
|
||||
func (m *Menu) SetFocused(v bool) {
|
||||
// TODO: wat do
|
||||
m.Visible = v
|
||||
}
|
||||
|
||||
// GetPos returns the position of the Menu.
|
||||
@ -263,6 +261,7 @@ func (m *Menu) HandleEvent(event tcell.Event) bool {
|
||||
switch ev := event.(type) {
|
||||
case *tcell.EventKey:
|
||||
if ev.Key() == tcell.KeyEnter {
|
||||
m.SetFocused(false) // Hides the menu
|
||||
switch item := m.Items[m.selected].(type) {
|
||||
case *ItemEntry:
|
||||
item.Callback()
|
||||
|
Loading…
x
Reference in New Issue
Block a user