Fixed some TabContainer and TextEdit bugs
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@@ -107,12 +107,11 @@ type Tab struct {
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// A TabContainer organizes children by showing only one of them at a time.
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type TabContainer struct {
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Selected int
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children []Tab
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x, y int
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width, height int
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focused bool
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selected int
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Theme *Theme
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}
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@@ -143,6 +142,28 @@ func (c *TabContainer) RemoveTab(idx int) bool {
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return false
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}
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// FocusTab sets the visible tab to the one at `idx`. FocusTab clamps `idx`
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// between 0 and tab_count - 1. If no tabs are present, the function does nothing.
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func (c *TabContainer) FocusTab(idx int) {
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if len(c.children) < 1 {
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return
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}
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if idx < 0 {
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idx = 0
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} else if idx >= len(c.children) {
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idx = len(c.children)-1
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}
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c.children[c.selected].Child.SetFocused(false) // Unfocus old tab
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c.children[idx].Child.SetFocused(true) // Focus new tab
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c.selected = idx
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}
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func (c *TabContainer) GetSelectedTabIdx() int {
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return c.selected
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}
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func (c *TabContainer) GetTabCount() int {
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return len(c.children)
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}
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@@ -166,7 +187,7 @@ func (c *TabContainer) Draw(s tcell.Screen) {
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col := c.x + c.width/2 - combinedTabLength/2 // Starting column
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for i, tab := range c.children {
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var sty tcell.Style
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if c.Selected == i {
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if c.selected == i {
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sty = c.Theme.GetOrDefault("TabSelected")
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} else {
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sty = c.Theme.GetOrDefault("Tab")
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@@ -178,16 +199,16 @@ func (c *TabContainer) Draw(s tcell.Screen) {
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}
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// Draw selected child in center
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if c.Selected < len(c.children) {
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c.children[c.Selected].Child.Draw(s)
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if c.selected < len(c.children) {
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c.children[c.selected].Child.Draw(s)
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}
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}
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// SetFocused calls SetFocused on the visible child Component.
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func (c *TabContainer) SetFocused(v bool) {
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c.focused = v
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if c.Selected < len(c.children) {
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c.children[c.Selected].Child.SetFocused(v)
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if c.selected < len(c.children) {
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c.children[c.selected].Child.SetFocused(v)
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}
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}
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@@ -211,8 +232,8 @@ func (c *TabContainer) GetPos() (int, int) {
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// SetPos sets the position of the container and updates the child Component.
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func (c *TabContainer) SetPos(x, y int) {
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c.x, c.y = x, y
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if c.Selected < len(c.children) {
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c.children[c.Selected].Child.SetPos(x+1, y+1)
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if c.selected < len(c.children) {
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c.children[c.selected].Child.SetPos(x+1, y+1)
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}
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}
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@@ -224,8 +245,8 @@ func (c *TabContainer) GetSize() (int, int) {
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// SetSize sets the size of the container and updates the size of the child Component.
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func (c *TabContainer) SetSize(width, height int) {
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c.width, c.height = width, height
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if c.Selected < len(c.children) {
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c.children[c.Selected].Child.SetSize(width-2, height-2)
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if c.selected < len(c.children) {
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c.children[c.selected].Child.SetSize(width-2, height-2)
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}
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}
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@@ -233,24 +254,27 @@ func (c *TabContainer) SetSize(width, height int) {
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func (c *TabContainer) HandleEvent(event tcell.Event) bool {
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switch ev := event.(type) {
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case *tcell.EventKey:
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if ev.Key() == tcell.KeyTab { // Ctrl + Tab was pressed
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if ev.Modifiers() == tcell.ModCtrl {
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c.Selected++
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if c.Selected >= len(c.children) {
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c.Selected = 0
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}
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} else if ev.Modifiers() == tcell.ModCtrl&tcell.ModShift { // Ctrl + Shift + Tab was pressed
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c.Selected--
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if c.Selected < 0 {
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c.Selected = len(c.children) - 1
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}
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if ev.Key() == tcell.KeyCtrlE {
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newIdx := c.selected + 1
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if newIdx >= len(c.children) {
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newIdx = 0
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}
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c.FocusTab(newIdx)
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return true
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} else if ev.Key() == tcell.KeyCtrlW {
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newIdx := c.selected - 1
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if newIdx < 0 {
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newIdx = len(c.children) - 1
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}
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c.FocusTab(newIdx)
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return true
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}
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}
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if c.Selected < len(c.children) {
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return c.children[c.Selected].Child.HandleEvent(event)
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if c.selected < len(c.children) {
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return c.children[c.selected].Child.HandleEvent(event)
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}
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return false
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}
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